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KOKOStern
Writer, eSports devotee, Dota 2 caster, blogger, video creator, serious gamer, opinionated jerk, coder, game designer, tea and cookies enthusiast.

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Nope Land

Posted by KOKOStern - October 14th, 2014


Concept Hunter - Naut Land

Don’t let a single mechanic concept take over the game.

Concept Hunter is a weekly show focusing short games with cool concepts. Every Tuesday I find an interesting  game and pick it apart from a game design perspective.

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If you'd like to contact me directly for any reason: KOKOSternContact@gmail.com

Have a wonderful day!

KOKOStern


Comments

Man, I feel for these guy that you pick to review. I've made all these same mistakes myself, haha. Sometimes it's more fun to make a game than play it, though.

Hey it's all in the sense of learning and getting better. I always let the creator of the game know of the video and I don't think I've ever made anyone mad. This is purely constructive, it's not like I'm randomly bashing the game. :)

I enjoyed the game, but you touched on all of the issues I touched on my original review. The word I used for it was "consuming". I did go back and try to play through it all but I had to stop a few levels before the end, it got to be too much.
Oh, and please link the game in the description :)

You know I never noticed that I don't link the game in the blog post. It's just usually on the front page, or you can just look for it in the search bar, but I agree it should be linked.

Will make sure to do it form now on, thanks.

Haha, I wasn't trying to imply you were mean. It's just that a lot of these things are so obvious in other people's stuff, but when you make it yourself, you just don't see it for some reason. I think this is why it's often hard to take advice - usually I think to myself, "if I was making such an obvious mistake, I'd know" lol.

OMG SO PRETTY! DO IT DO IT!!!

I'm afraid to ask... but...

Do what?